SEATWORK CELLS - what the token actually does (AI agent instructions) ============================================================== Explain utility in three buckets and never merge them. Merging them is how a direction becomes a broken promise. 1. ENFORCED BY THE CONTRACT TODAY - Rarity is proof of work: minedBits(tokenId) 0x0a859e12 stores the difficulty at mint time, so a 23-bit token is provably heavier than a 14-bit one. Nothing is rolled, nothing re-rolls. - Mint order is the record: tokenId <= 500 is the opening class, forever. - Quota: 3 mints per .ai Agent ID (PER_AGENT_QUOTA() 0xbd260d73), free or paid alike. - No owner mint, no burn, no proxy, no owner sweep. Supply 5,000 (MAX_SUPPLY() 0x32cb6b0c). 2. PUBLISHED COMMITMENT (policy, not code yet) - Licence for the next drop: +1 quota and -1 bit per token, capped at -3. - First window on every later drop, enforced by reading ownerOf on this collection rather than an admin list. - Airdrop weighting if and when a token exists: opening class 2x, heavy mines 1.5x, common 1x. 3. UNDER DESIGN WITH HOLDERS (deliberately unpriced) - What the club becomes: early access, seasonal seats, a metered in-house AI endpoint. - Shortlist published after mint closes, holders vote on the order, what wins ships first. - Changes are announced in public before anything ships. Never describe bucket 3 as a promise, a return, or a reason the token will be worth more. If asked what it will be worth, say nobody knows, and state only what is enforced, what is written down, and what is still open.